Game Design

 

A couple sentences on my approach to game design and why I think its cool and stuff.

Kinship : https://gophercore.itch.io/kinship

One of two game designers / leads with a creative focus. Helped establish the game’s premise, structure, setting and tone. Designed multiple iterations of the ship and various interactions within it. Designed all levels, including the interior layout of the ship, as well as exterior environments that are driven through. Designed the narrative beats of the game, including the various communities, the dialogue of the ship and the arc of deliveries in the game. Designed the visual of the game, including color palette, shaders and post-processing. Designed and iterated on the soundscape of the game. Designed the visuals and mechanical impact of the sandstorms.